Navigation
Unreal Engine C++ API Reference > Plugins > ControlRig > Rigs
Inheritance Hierarchy
- FRigElement
- FRigBone
- FRigControl
- FRigCurve
- FRigSpace
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
Include | #include "Rigs/RigHierarchyDefines.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FRigElement
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | Index | |
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FName | Name |
Constructors
Type | Name | Description | |
---|---|---|---|
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FRigElement () |
Destructors
Type | Name | Description | |
---|---|---|---|
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~FRigElement () |
Functions
Type | Name | Description | |
---|---|---|---|
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FRigElementKey | ||
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ERigElementType |