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Unreal Engine C++ API Reference > Plugins > ControlRig > Rigs
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
Include | #include "Rigs/RigHierarchyDefines.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FRigControlValue
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | ApplyLimits
(
const TArray< FRigControlLimitEnabled >& LimitEnabled, |
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const FEulerTransform | Get () |
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const FTransformNoScale | Get () |
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const FTransform | Get () |
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const FQuat | Get () |
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const FVector4 | Get () |
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const FVector | Get () |
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const FRotator | Get () |
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T | Get () |
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const FVector2D | Get () |
We disable all of these to force Control Rig to store values as floats. |
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FTransform | GetAsTransform
(
ERigControlType InControlType, |
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const FRotator & | GetRef () |
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const FTransformNoScale & | GetRef () |
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FTransformNoScale & | GetRef () |
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const FEulerTransform & | GetRef () |
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FTransform & | GetRef () |
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const FTransform & | GetRef () |
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FQuat & | GetRef () |
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const FQuat & | GetRef () |
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FRotator & | GetRef () |
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FVector4 & | GetRef () |
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FEulerTransform & | GetRef () |
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FVector & | GetRef () |
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const FVector & | GetRef () |
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FVector2D & | GetRef () |
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const FVector2D & | GetRef () |
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const T & | GetRef () |
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T & | GetRef () |
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const FVector4 & | GetRef () |
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bool | IsValid () |
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FRigControlValue | Make
(
T InValue |
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FRigControlValue | Make
(
FVector2D InValue |
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FRigControlValue | Make
(
FVector InValue |
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FRigControlValue | Make
(
FRotator InValue |
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FRigControlValue | Make
(
FTransform InValue |
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FRigControlValue | Make
(
FTransformNoScale InValue |
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FRigControlValue | Make
(
FEulerTransform InValue |
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void | Set
(
FQuat InValue |
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void | Set
(
FTransform InValue |
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void | Set
(
FEulerTransform InValue |
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void | Set
(
FTransformNoScale InValue |
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void | Set
(
FVector4 InValue |
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void | Set
(
FRotator InValue |
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void | Set
(
FVector2D InValue |
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void | Set
(
T InValue |
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void | Set
(
FVector InValue |
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FEulerTransform | SetFromString
(
const FString& InString |
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FTransform | SetFromString
(
const FString& InString |
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FRotator | SetFromString
(
const FString& InString |
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FQuat | SetFromString
(
const FString& InString |
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FTransformNoScale | SetFromString
(
const FString& InString |
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T | SetFromString
(
const FString& InString |
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FVector | SetFromString
(
const FString& InString |
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void | SetFromTransform
(
const FTransform& InTransform, |
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FString | ToPythonString
(
ERigControlType InControlType |
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FString | ToString () |
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FString | ToString () |
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FString | ToString () |
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FString | ToString () |
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FString | ToString () |
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FString | ToString () |
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FString | ToString () |
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FString | ToString () |
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FString | ToString () |
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FString | ToString () |
Classes
Type | Name | Description | |
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FEulerTransform_Float | ||
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FTransform_Float | ||
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FTransformNoScale_Float |