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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FRigControlValue
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T Get () |
Rigs/RigHierarchyDefines.h | ||
const FVector2D Get () |
We disable all of these to force Control Rig to store values as floats. | Rigs/RigHierarchyDefines.h | |
const FVector Get () |
Rigs/RigHierarchyDefines.h | ||
const FVector4 Get () |
Rigs/RigHierarchyDefines.h | ||
const FRotator Get () |
Rigs/RigHierarchyDefines.h | ||
const FQuat Get () |
Rigs/RigHierarchyDefines.h | ||
const FTransform Get () |
Rigs/RigHierarchyDefines.h | ||
const FTransformNoScale Get () |
Rigs/RigHierarchyDefines.h | ||
const FEulerTransform Get () |
Rigs/RigHierarchyDefines.h |
Get()
| Name | Get |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
| Include Path | #include "Rigs/RigHierarchyDefines.h" |
template<class T>
T Get() const
Get()
Description
We disable all of these to force Control Rig to store values as floats. We've added our own float variations purely for storage purposes, from which we'll cast back and forth to FTransform etc.
| Name | Get |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
| Include Path | #include "Rigs/RigHierarchyDefines.h" |
template<>
const FVector2D Get() const
Get()
| Name | Get |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
| Include Path | #include "Rigs/RigHierarchyDefines.h" |
template<>
const FVector Get() const
Get()
| Name | Get |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
| Include Path | #include "Rigs/RigHierarchyDefines.h" |
template<>
const FVector4 Get() const
Get()
| Name | Get |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
| Include Path | #include "Rigs/RigHierarchyDefines.h" |
template<>
const FRotator Get() const
Get()
| Name | Get |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
| Include Path | #include "Rigs/RigHierarchyDefines.h" |
template<>
const FQuat Get() const
Get()
| Name | Get |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
| Include Path | #include "Rigs/RigHierarchyDefines.h" |
template<>
const FTransform Get() const
Get()
| Name | Get |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
| Include Path | #include "Rigs/RigHierarchyDefines.h" |
template<>
const FTransformNoScale Get() const
Get()
| Name | Get |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
| Include Path | #include "Rigs/RigHierarchyDefines.h" |
template<>
const FEulerTransform Get() const