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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FRigControlElement
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Rigs/RigHierarchyElements.h |
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Rigs/RigHierarchyElements.h |
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GetOffsetDirtyState()
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| Name |
GetOffsetDirtyState |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path |
#include "Rigs/RigHierarchyElements.h" |
| Source |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchyElements.cpp |
const FRigCurrentAndInitialDirtyState & GetOffsetDirtyState() const
GetOffsetDirtyState()
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| Name |
GetOffsetDirtyState |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path |
#include "Rigs/RigHierarchyElements.h" |
| Source |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchyElements.cpp |
FRigCurrentAndInitialDirtyState & GetOffsetDirtyState()