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API > API/Plugins > API/Plugins/ControlRig
| Name | FRigCurrentAndInitialDirtyState |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path | #include "Rigs/RigHierarchyElements.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigCurrentAndInitialDirtyState
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigCurrentAndInitialDirtyState() |
Rigs/RigHierarchyElements.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Current | FRigLocalAndGlobalDirtyState | Rigs/RigHierarchyElements.h |
|
|
| Initial | FRigLocalAndGlobalDirtyState | Rigs/RigHierarchyElements.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool & GetDirtyFlag
(
const ERigTransformType::Type InTransformType |
Rigs/RigHierarchyElements.h | ||
const bool & GetDirtyFlag
(
const ERigTransformType::Type InTransformType |
Rigs/RigHierarchyElements.h | ||
bool IsDirty
(
const ERigTransformType::Type InTransformType |
Rigs/RigHierarchyElements.h | ||
void MarkClean
(
const ERigTransformType::Type InTransformType |
Rigs/RigHierarchyElements.h | ||
void MarkDirty
(
const ERigTransformType::Type InTransformType |
Rigs/RigHierarchyElements.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigCurrentAndInitialDirtyState & operator=
(
const FRigCurrentAndInitialDirtyState& InOther |
Rigs/RigHierarchyElements.h |