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API > API/Plugins > API/Plugins/ControlRig
| Name | FPreAnimatedControlRigState |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSystem.h |
| Include Path | #include "Sequencer/MovieSceneControlRigSystem.h" |
Syntax
struct FPreAnimatedControlRigState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimationMode | EAnimationMode::Type | Sequencer/MovieSceneControlRigSystem.h | ||
| SkeletalMeshRestoreState | FSkeletalMeshRestoreState | Sequencer/MovieSceneControlRigSystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetSkelMesh
(
USkeletalMeshComponent* InComponent |
Sequencer/MovieSceneControlRigSystem.h |