| bAdditive |
bool |
Blend this track in additively (using the reference pose as a base) |
Sequencer/MovieSceneControlRigInstanceData.h |
|
| bApplyBoneFilter |
bool |
Only apply bones that are in the filter |
Sequencer/MovieSceneControlRigInstanceData.h |
|
| BoneFilter |
FInputBlendPose |
Per-bone filter to apply to our animation |
Sequencer/MovieSceneControlRigInstanceData.h |
|
| Operand |
FMovieSceneEvaluationOperand |
The operand the control rig instance should operate on |
Sequencer/MovieSceneControlRigInstanceData.h |
|
| Weight |
FMovieSceneFloatChannel |
The weight curve for this animation controller section |
Sequencer/MovieSceneControlRigInstanceData.h |
|