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API > API/Plugins > API/Plugins/ContextualAnimationEditor
Object used to construct the New IK Target Widget
| Name | UContextualAnimNewIKTargetParams |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimationEditor/Public/ContextualAnimEditorTypes.h |
| Include Path | #include "ContextualAnimEditorTypes.h" |
Syntax
UCLASS ()
class UContextualAnimNewIKTargetParams :
public UObject ,
public IBoneReferenceSkeletonProvider
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UContextualAnimNewIKTargetParams
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UContextualAnimNewIKTargetParams
(
const FObjectInitializer& ObjectInitializer |
ContextualAnimEditorTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GoalName | FName | ContextualAnimEditorTypes.h |
|
|
| Provider | EContextualAnimIKTargetProvider | ContextualAnimEditorTypes.h |
|
|
| SectionIdx | int32 | ContextualAnimEditorTypes.h | ||
| SourceBone | FBoneReference | ContextualAnimEditorTypes.h |
|
|
| SourceRole | FName | ContextualAnimEditorTypes.h |
|
|
| TargetBone | FBoneReference | ContextualAnimEditorTypes.h |
|
|
| TargetRole | FName | ContextualAnimEditorTypes.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedRoles | TArray< FName > | ContextualAnimEditorTypes.h | ||
| SceneAssetPtr | TWeakObjectPtr< const UContextualAnimSceneAsset > | ContextualAnimEditorTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const UContextualAnimSceneAsset & GetSceneAsset() |
ContextualAnimEditorTypes.h | ||
int32 GetSectionIdx() |
ContextualAnimEditorTypes.h | ||
virtual USkeleton * GetSkeleton
(
bool& bInvalidSkeletonIsError, |
ContextualAnimEditorTypes.h | ||
| ContextualAnimEditorTypes.h | |||
bool HasValidData() |
ContextualAnimEditorTypes.h | ||
void Reset
(
const UContextualAnimSceneAsset& InSceneAsset, |
ContextualAnimEditorTypes.h |