Navigation
API > API/Plugins > API/Plugins/ContextualAnimationEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UContextualAnimNewIKTargetParams
References
Module | ContextualAnimationEditor |
Header | /Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimationEditor/Public/ContextualAnimEditorTypes.h |
Include | #include "ContextualAnimEditorTypes.h" |
Syntax
UCLASS ()
class UContextualAnimNewIKTargetParams :
public UObject ,
public IBoneReferenceSkeletonProvider
Remarks
Object used to construct the New IK Target Widget
Variables
Type | Name | Description | |
---|---|---|---|
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FName | GoalName | |
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EContextualAnimIKTargetProvider | Provider | |
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int32 | SectionIdx | |
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FBoneReference | SourceBone | |
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FName | SourceRole | |
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FBoneReference | TargetBone | |
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FName | TargetRole |
Constructors
Type | Name | Description | |
---|---|---|---|
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UContextualAnimNewIKTargetParams
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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const UContextualAnimSceneAsset & | ||
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int32 | ||
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USkeleton * | GetSkeleton
(
bool& bInvalidSkeletonIsError, |
|
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TArray< FString > | ||
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bool | HasValidData () |
|
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void | Reset
(
const UContextualAnimSceneAsset& InSceneAsset, |