Navigation
API > API/Plugins > API/Plugins/ContextualAnimation
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDataAsset
- UContextualAnimSceneAsset
References
Module | ContextualAnimation |
Header | /Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Public/ContextualAnimSceneAsset.h |
Include | #include "ContextualAnimSceneAsset.h" |
Syntax
UCLASS (Blueprintable)
class UContextualAnimSceneAsset : public UDataAsset
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
TArray< FContextualAnimAttachmentParams > | AttachmentParams | |
![]() ![]() ![]() |
bool | bIgnoreClientMovementErrorChecksAndCorrection | |
![]() ![]() ![]() |
bool | bPrecomputeAlignmentTracks | Whether we should extract and cache alignment tracks off line. |
![]() ![]() ![]() |
EContextualAnimCollisionBehavior | CollisionBehavior | |
![]() ![]() ![]() |
TArray< FContextualAnimIgnoreChannelsParam > | CollisionChannelsToIgnoreParams | |
![]() ![]() ![]() |
FContextualAnimIKTargetParams | IKTargetParams | |
![]() ![]() ![]() |
TArray< FContextualAnimActorPreviewData > | OverridePreviewData | |
![]() ![]() ![]() |
FName | PrimaryRole | |
![]() ![]() ![]() |
float | Radius | |
![]() ![]() ![]() |
TObjectPtr< UContextualAnimRolesAsset > | RolesAsset | |
![]() ![]() ![]() |
int32 | SampleRate | Sample rate (frames per second) used when sampling the animations to generate alignment and IK tracks |
![]() ![]() ![]() |
TArray< FContextualAnimSceneSection > | Sections |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
UContextualAnimSceneAsset
(
const FObjectInitializer& ObjectInitializer |
Functions
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | PreSave
(
FObjectPreSaveContext ObjectSaveContext |
Presave function. |
Typedefs
Name | Description |
---|---|
FForEachAnimTrackFunction |