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Unreal Engine C++ API Reference > Plugins > ConcertTransport
References
Module | ConcertTransport |
Header | /Engine/Plugins/Developer/Concert/ConcertMain/Source/ConcertTransport/Public/IConcertTransportLogger.h |
Include | #include "IConcertTransportLogger.h" |
Syntax
class IConcertTransportLogger
Remarks
Logging interface for Concert Transport layer
Destructors
Type | Name | Description | |
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Virtual destructor |
Functions
Type | Name | Description | |
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void | FlushLog () |
Flush the log, processing any pending entries |
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bool | IsLogging () |
Is this log currently logging? |
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void | LogMessageDiscarded
(
const FConcertMessageContext& ConcertContext, |
Log a message discarded from this ConcertContext |
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void | LogMessageQueued
(
const FConcertMessageContext& ConcertContext, |
Log a message queued from this ConcertContext |
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void | LogMessageReceived
(
const FConcertMessageContext& ConcertContext, |
Log a message received from this ConcertContext |
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void | LogProcessAck
(
const FConcertMessageContext& ConcertContext, |
Log a acknowledgment processed from this ConcertContext |
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void | LogProcessEvent
(
const FConcertMessageContext& ConcertContext, |
Log an event processed from this ConcertContext |
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void | LogProcessRequest
(
const FConcertMessageContext& ConcertContext, |
Log a request processed from this ConcertContext |
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void | LogProcessResponse
(
const FConcertMessageContext& ConcertContext, |
Log a response processed from this ConcertContext |
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void | LogPublish
(
const TSharedRef< IConcertMessage >& Message |
Log the publication of Message |
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void | LogReceiveReliableHandshake
(
const FConcertReliableHandshakeData& ReliableHandshakeData, |
Log a reliable handshake received from the source endpoint |
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void | LogRemoteEndpointClosure
(
const FGuid& EndpointId, |
Log a remote endpoint with EndpointId being as being closed |
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void | LogRemoteEndpointDiscovery
(
const FConcertMessageContext& ConcertContext, |
Log the discovery of a remote endpoint with EndpointId |
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void | LogRemoteEndpointTimeOut
(
const FGuid& EndpointId, |
Log a remote endpoint with EndpointId being considered stale or timed out |
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void | LogSend
(
const TSharedRef< IConcertMessage >& Message, |
Log the sending of Message to DestEndpoint |
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void | LogSendAck
(
const FConcertAckData& AckData, |
Log an acknowledgment sent to the destination endpoint |
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void | LogSendEndpointClosed
(
const FConcertEndpointClosedData& EndpointClosedData, |
Log an endpoint being closed on the remote peer (us!) |
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void | LogSendReliableHandshake
(
const FConcertReliableHandshakeData& ReliableHandshakeData, |
Log a reliable handshake sent to the destination endpoint |
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void | LogTimeOut
(
const TSharedRef< IConcertMessage >& Message, |
Log a timeout for a Message sent to EndpointId |
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void | StartLogging () |
Start logging |
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void | StopLogging () |
Stop logging |
Enums
Type | Name | Description | |
---|---|---|---|
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EMessageDiscardedReason |