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Unreal Engine C++ API Reference > Plugins > ConcertSyncCore
Inheritance Hierarchy
- FArchiveState
- FArchive
- FMemoryArchive
- TMemoryWriter
- FMemoryWriter
- FConcertIdentifierWriter
- FConcertSyncObjectWriter
References
Module | ConcertSyncCore |
Header | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/ConcertSyncArchives.h |
Include | #include "ConcertSyncArchives.h" |
Syntax
class FConcertSyncObjectWriter : public FConcertIdentifierWriter
Remarks
Archive for writing objects in a way that they can be sent to another instance via Concert
Constructors
Type | Name | Description | |
---|---|---|---|
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FConcertSyncObjectWriter
(
FConcertLocalIdentifierTable* InLocalIdentifierTable, |
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FConcertSyncObjectWriter
(
FConcertLocalIdentifierTable* InLocalIdentifierTable, |
Functions
Type | Name | Description | |
---|---|---|---|
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void | SerializeObject
(
const UObject* InObject, |
|
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void | SerializeProperty
(
const FProperty* InProp, |
|
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void | SetSerializeNestedObjects
(
bool bInSerializeNestedObjects |
Overridden from FArchiveState
Type | Name | Description | |
---|---|---|---|
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FString | Returns the name of the Archive. | |
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bool | ShouldSkipProperty
(
const FProperty* InProperty |
Checks whether the archive wants to skip the property independent of the other flags |
Operators
Type | Name | Description | |
---|---|---|---|
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FArchive & | operator<<
(
UObject*& Value |
Serializes an UObject value from or into this archive. |
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FArchive & | operator<<
(
FLazyObjectPtr& Value |
Serializes a lazy object pointer value from or into this archive. |
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FArchive & | operator<<
(
FObjectPtr& Value |
Serializes a wrapped object pointer value from or into this archive. |
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FArchive & | operator<<
(
FSoftObjectPtr& Value |
Serializes asset pointer from or into this archive. |
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FArchive & | operator<<
(
FSoftObjectPath& Value |
Serializes soft object paths from or into this archive. |
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FArchive & | operator<<
(
FWeakObjectPtr& Value |
Serializes FWeakObjectPtr value from or into this archive. |
Typedefs
Name | Description |
---|---|
FShouldSkipPropertyFunc |