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API > API/Plugins > API/Plugins/Composure
| |
|
| Name |
UMediaTextureCompositingInput |
| Type |
class |
| Header File |
/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementInputs.h |
| Include Path |
#include "CompositingElements/CompositingElementInputs.h" |
Syntax
UCLASS (BlueprintType, Blueprintable)
class UMediaTextureCompositingInput : public UCompositingMediaInput
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
UMediaTextureCompositingInput()
|
|
CompositingElements/CompositingElementInputs.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| MediaSource |
TObjectPtr< UMediaTexture > |
|
CompositingElements/CompositingElementInputs.h |
- EditAnywhere
- BlueprintReadOnly
- Category="Compositing Pass"
- Meta=(DisplayAfter="PassName", EditCondition="bEnabled")
|
Functions
Public