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API > API/Plugins > API/Plugins/Composure > API/Plugins/Composure/UComposurePlayerCompositingTarge-
References
| Module | Composure |
| Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePlayerCompositingTarget.h |
| Include | #include "ComposurePlayerCompositingTarget.h" |
| Source | /Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePlayerCompositingTarget.cpp |
UFUNCTION (BlueprintCallable, Category="Player Compositing target")
void SetRenderTarget
(
UTextureRenderTarget2D * RenderTarget
)
Remarks
Set the render target of the player.