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API > API/Plugins > API/Plugins/CompositeCore
| Name | FFXAAPassProxy |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Compositing/CompositeCore/Source/CompositeCore/Public/Passes/CompositeCorePassFXAAProxy.h |
| Include Path | #include "Passes/CompositeCorePassFXAAProxy.h" |
Syntax
class FFXAAPassProxy : public FCompositeCorePassProxy
Inheritance Hierarchy
- FCompositeCorePassProxy → FFXAAPassProxy
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| QualityOverride | TOptional< int32 > | Optional r.FXAA.Quality setting override. | Passes/CompositeCorePassFXAAProxy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor. | Passes/CompositeCorePassFXAAProxy.h | ||
| Constructor for a single default internal input. | Passes/CompositeCorePassFXAAProxy.h | ||
FCompositeCorePassProxy
(
UE::CompositeCore::FPassInputDeclArray InPassDeclaredInputs, |
Constructor. | Passes/CompositeCorePassFXAAProxy.h |
Overridden from FCompositeCorePassProxy
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FPassOutput Add
(
FRDGBuilder& GraphBuilder, |
Render-thread add pass method to override. | Passes/CompositeCorePassFXAAProxy.h |