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API > API/Plugins > API/Plugins/Composite
| Name | UCompositeShadowReflectionCatcherComponent |
| Type | class |
| Header File | /Engine/Plugins/Compositing/Composite/Source/Composite/Public/Components/CompositeShadowReflectionCatcherComponent.h |
| Include Path | #include "Components/CompositeShadowReflectionCatcherComponent.h" |
Syntax
UCLASS (MinimalAPI, ClassGroup=Composite, EditInlineNew, Meta=(BlueprintSpawnableComponent))
class UCompositeShadowReflectionCatcherComponent : public UCompositeSceneCapture2DComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → USceneComponent → USceneCaptureComponent → USceneCaptureComponent2D → UCompositeSceneCapture2DComponent → UCompositeShadowReflectionCatcherComponent
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCompositeShadowReflectionCatcherComponent
(
const FObjectInitializer& ObjectInitializer |
Components/CompositeShadowReflectionCatcherComponent.h |