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API > API/Plugins > API/Plugins/Composite > API/Plugins/Composite/UCompositeLayerProcessing
Description
Getter function to override, returning pass layer proxies to be passed to the render thread. (Proxy objects should be allocated from the provided allocator.)
Virtual Inheritance
- UCompositeLayerBase::GetProxy → UCompositeLayerProcessing::GetProxy
| Name | GetProxy |
| Type | function |
| Header File | /Engine/Plugins/Compositing/Composite/Source/Composite/Public/Layers/CompositeLayerProcessing.h |
| Include Path | #include "Layers/CompositeLayerProcessing.h" |
| Source | /Engine/Plugins/Compositing/Composite/Source/Composite/Private/Layers/CompositeLayerProcessing.cpp |
virtual bool GetProxy
(
FTraversalContext & InContext,
FSceneRenderingBulkObjectAllocator & InFrameAllocator,
FCompositeCorePassProxy *& OutProxy
) const