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API > API/Plugins > API/Plugins/Composite
| Name | FSceneCaptureComponentArray |
| Type | struct |
| Header File | /Engine/Plugins/Compositing/Composite/Source/Composite/Public/CompositeActor.h |
| Include Path | #include "CompositeActor.h" |
Syntax
USTRUCT ()
struct FSceneCaptureComponentArray
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Components | TArray< TObjectPtr< UCompositeSceneCapture2DComponent > > | CompositeActor.h |