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| Name | FUIActionKeyMapping |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/Input/CommonUIInputSettings.h |
| Include Path | #include "Input/CommonUIInputSettings.h" |
Syntax
USTRUCT ()
struct FUIActionKeyMapping
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Input/CommonUIInputSettings.h | |||
FUIActionKeyMapping
(
FKey InKey, |
Input/CommonUIInputSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HoldRollbackTime | float | Time (in seconds) for hold progress to go from 1.0 (completed) to 0.0. | Input/CommonUIInputSettings.h |
|
| HoldTime | float | How long must the key be held down for the action to be executed? | Input/CommonUIInputSettings.h |
|
| Key | FKey | A key that triggers this action | Input/CommonUIInputSettings.h |
|