Navigation
API > API/Plugins > API/Plugins/CommonUI > API/Plugins/CommonUI/FCommonInputActionDataBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsKeyBoundToInputActionData
(
const FKey& Key |
CommonUITypes.h | ||
bool IsKeyBoundToInputActionData
(
const FKey& Key, |
CommonUITypes.h |
IsKeyBoundToInputActionData(const FKey &)
| Name | IsKeyBoundToInputActionData |
| Type | function |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonUITypes.h |
| Include Path | #include "CommonUITypes.h" |
| Source | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Private/CommonUITypes.cpp |
virtual bool IsKeyBoundToInputActionData
(
const FKey & Key
) const
IsKeyBoundToInputActionData(const FKey &, const UCommonInputSubsystem *)
| Name | IsKeyBoundToInputActionData |
| Type | function |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonUITypes.h |
| Include Path | #include "CommonUITypes.h" |
| Source | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Private/CommonUITypes.cpp |
bool IsKeyBoundToInputActionData
(
const FKey & Key,
const UCommonInputSubsystem * CommonInputSubsystem
) const