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API > API/Plugins > API/Plugins/CommonInput
| Name | UCommonInputPlatformSettings |
| Type | class |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonInput/Public/CommonInputBaseTypes.h |
| Include Path | #include "CommonInputBaseTypes.h" |
Syntax
UCLASS (MinimalAPI, Config=Game, defaultconfig)
class UCommonInputPlatformSettings : public UPlatformSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPlatformSettings → UCommonInputPlatformSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCommonInputPlatformSettings() |
CommonInputBaseTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddControllerDataEntry
(
TSoftClassPtr< UCommonInputBaseControllerData > Entry |
CommonInputBaseTypes.h | ||
bool CanChangeGamepadType() |
CommonInputBaseTypes.h | ||
| CommonInputBaseTypes.h | |||
TArray< TSoftClassPtr< UCommonInputBaseControllerData > > GetControllerData() |
CommonInputBaseTypes.h | ||
TArray< const UCommonInputBaseControllerData * > GetControllerDataForInputType
(
ECommonInputType InputType, |
CommonInputBaseTypes.h | ||
const FName GetDefaultGamepadName() |
CommonInputBaseTypes.h | ||
ECommonInputType GetDefaultInputType() |
CommonInputBaseTypes.h | ||
void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
CommonInputBaseTypes.h | ||
virtual void PostLoad() |
CommonInputBaseTypes.h | ||
virtual void PostReloadConfig
(
FProperty* PropertyThatWasLoaded |
CommonInputBaseTypes.h | ||
void RemoveControllerDataEntry
(
TSoftClassPtr< UCommonInputBaseControllerData > Entry |
CommonInputBaseTypes.h | ||
bool SupportsInputType
(
ECommonInputType InputType |
CommonInputBaseTypes.h | ||
bool TryGetInputBrush
(
FSlateBrush& OutBrush, |
CommonInputBaseTypes.h | ||
bool TryGetInputBrush
(
FSlateBrush& OutBrush, |
CommonInputBaseTypes.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitializeControllerData() |
CommonInputBaseTypes.h |
Overridden from UPlatformSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InitializePlatformDefaults() |
CommonInputBaseTypes.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UCommonInputPlatformSettings * Get() |
CommonInputBaseTypes.h |