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Unreal Engine C++ API Reference > Plugins > CineCameraRigs
Inheritance Hierarchy
- FInstanceCacheDataBase
- FActorComponentInstanceData
- FSceneComponentInstanceData
- FSplineInstanceData
- FCineSplineInstanceData
References
Module | CineCameraRigs |
Header | /Engine/Plugins/Experimental/CineCameraRigs/Source/CineCameraRigs/Public/CineSplineComponent.h |
Include | #include "CineSplineComponent.h" |
Syntax
USTRUCT&40;&41;
struct FCineSplineInstanceData : public FSplineInstanceData
Variables
Type | Name | Description | |
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TObjectPtr< UCineSplineMetadata > | CineSplineMetadata |
Constructors
Type | Name | Description | |
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FCineSplineInstanceData
(
const UCineSplineComponent* SourceComponent |
Overridden from FActorComponentInstanceData
Type | Name | Description | |
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void | ApplyToComponent
(
UActorComponent* Component, |
Applies this component instance data to the supplied component |