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API > API/Plugins > API/Plugins/ChaosVehicles
| Name | FVehicleEngineConfig |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosWheeledVehicleMovementComponent.h |
| Include Path | #include "ChaosWheeledVehicleMovementComponent.h" |
Syntax
USTRUCT ()
struct FVehicleEngineConfig
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVehicleEngineConfig() |
ChaosWheeledVehicleMovementComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EngineBrakeEffect | float | Braking effect from engine, when throttle released | ChaosWheeledVehicleMovementComponent.h |
|
| EngineIdleRPM | float | Idle RMP of engine then in neutral/stationary | ChaosWheeledVehicleMovementComponent.h |
|
| EngineRevDownRate | float | Affects how fast the engine RPM slows down | ChaosWheeledVehicleMovementComponent.h |
|
| EngineRevUpMOI | float | Affects how fast the engine RPM speed up | ChaosWheeledVehicleMovementComponent.h |
|
| MaxRPM | float | Maximum revolutions per minute of the engine | ChaosWheeledVehicleMovementComponent.h |
|
| MaxTorque | float | Max Engine Torque (Nm) is multiplied by TorqueCurve | ChaosWheeledVehicleMovementComponent.h |
|
| TorqueCurve | FRuntimeFloatCurve | Torque [Normalized 0..1] for a given RPM | ChaosWheeledVehicleMovementComponent.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PEngineConfig | Chaos::FSimpleEngineConfig | ChaosWheeledVehicleMovementComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const Chaos::FSimpleEngineConfig & GetPhysicsEngineConfig() |
ChaosWheeledVehicleMovementComponent.h | ||
float GetTorqueFromRPM
(
float EngineRPM |
ChaosWheeledVehicleMovementComponent.h | ||
void InitDefaults() |
ChaosWheeledVehicleMovementComponent.h |