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| Name | FRuntimeFloatCurve |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Curves/CurveFloat.h |
| Include Path | #include "Curves/CurveFloat.h" |
Syntax
USTRUCT (BlueprintType )
struct FRuntimeFloatCurve
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRuntimeFloatCurve() |
Curves/CurveFloat.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EditorCurveData | FRichCurve | Curves/CurveFloat.h | ||
| ExternalCurve | TObjectPtr< class UCurveFloat > | Curves/CurveFloat.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRichCurve * GetRichCurve() |
Get the current curve struct | Curves/CurveFloat.h | |
const FRichCurve * GetRichCurveConst() |
Curves/CurveFloat.h |