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API > API/Plugins > API/Plugins/ChaosModularVehicleEngine > API/Plugins/ChaosModularVehicleEngine/ChaosModularVehicle
Inheritance Hierarchy
- UPrimitiveComponent
- IVehicleSimBaseComponentInterface
- UVehicleSimBaseComponent
- UVehicleSimWheelComponent
References
| Module | ChaosModularVehicleEngine |
| Header | /Engine/Plugins/Experimental/ChaosModularVehicle/Source/ChaosModularVehicleEngine/Public/ChaosModularVehicle/VehicleSimWheelComponent.h |
| Include | #include "ChaosModularVehicle/VehicleSimWheelComponent.h" |
Syntax
UCLASS (ClassGroup=(ModularVehicle), Meta=(BlueprintSpawnableComponent),
HideCategories=(Object, Replication, Cooking, Activation, LOD, Physics, Collision, AssetUserData, Event))
class UVehicleSimWheelComponent : public UVehicleSimBaseComponent
Variables
| Type | Name | Description | |
|---|---|---|---|
| EWheelAxisType | AxisType | ||
| bool | bABSEnabled | ||
| bool | bHandbrakeEnabled | Handbrake. | |
| bool | bSteeringEnabled | * Steering -------------------------------------------------- | |
| bool | bTractionControlEnabled | ||
| float | CorneringStiffness | ||
| FVector | ForceOffset | ||
| float | FrictionMultiplier | Grip and turning related | |
| float | HandbrakeTorque | ||
| float | MaxBrakeTorque | #TODO: LateralSlipGraphMultiplier, LateralSlipGraph- Braking --------------------------------------------------- | |
| float | MaxSteeringAngle | ||
| bool | ReverseDirection | ||
| float | SlipAngleLimit | ||
| float | WheelInertia | ||
| float | WheelRadius | * Wheel ----------------------------------------------------- | |
| float | WheelWidth |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from IVehicleSimBaseComponentInterface
| Type | Name | Description | |
|---|---|---|---|
| Chaos::ISimulationModuleBase * | Caller takes ownership of pointer to new Sim Module. | ||
| ESimModuleType |