Navigation
API > API/Plugins > API/Plugins/ChaosModularVehicleEngine > API/Plugins/ChaosModularVehicleEngine/ChaosModularVehicle
Inheritance Hierarchy
- UPrimitiveComponent
- IVehicleSimBaseComponentInterface
- UVehicleSimBaseComponent
- UVehicleSimEngineComponent
References
| Module | ChaosModularVehicleEngine |
| Header | /Engine/Plugins/Experimental/ChaosModularVehicle/Source/ChaosModularVehicleEngine/Public/ChaosModularVehicle/VehicleSimEngineComponent.h |
| Include | #include "ChaosModularVehicle/VehicleSimEngineComponent.h" |
Syntax
UCLASS (ClassGroup=(ModularVehicle), Meta=(BlueprintSpawnableComponent),
HideCategories=(Object, Tick, Replication, Cooking, Activation, LOD))
class UVehicleSimEngineComponent : public UVehicleSimBaseComponent
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | EngineBrakeEffect | ||
| int | EngineIdleRPM | ||
| float | EngineInertia | ||
| int | MaxRPM | ||
| float | MaxTorque | ||
| FRuntimeFloatCurve | TorqueCurve |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from IVehicleSimBaseComponentInterface
| Type | Name | Description | |
|---|---|---|---|
| Chaos::ISimulationModuleBase * | Caller takes ownership of pointer to new Sim Module. | ||
| ESimModuleType |