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Unreal Engine C++ API Reference > Plugins > ChaosFleshEngine > ChaosFlesh > FIndexArrayBufferWithSRV
- FRenderResource::GetFriendlyName()
- FVertexBuffer::GetFriendlyName()
- FIndexArrayBufferWithSRV::GetFriendlyName()
References
Module | ChaosFleshEngine |
Header | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosDeformableGPUBuffers.h |
Include | #include "ChaosFlesh/ChaosDeformableGPUBuffers.h" |
virtual FString GetFriendlyName&40;&41; const
The resource's friendly name. Typically a UObject name.