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API > API/Plugins > API/Plugins/ChaosFlesh > API/Plugins/ChaosFlesh/FFleshCollection
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FFleshCollection * NewFleshCollection
(
const FTetrahedralCollection& Base |
Create a GeometryCollection from Vertex and Indices arrays | ChaosFlesh/FleshCollection.h | |
static FFleshCollection * NewFleshCollection
(
const TArray< FVector >& Vertices, |
ChaosFlesh/FleshCollection.h | ||
static FFleshCollection * NewFleshCollection
(
const TArray< FVector >& Vertices, |
ChaosFlesh/FleshCollection.h |
NewFleshCollection(const FTetrahedralCollection &)
Description
Create a GeometryCollection from Vertex and Indices arrays
| Name | NewFleshCollection |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFlesh/Public/ChaosFlesh/FleshCollection.h |
| Include Path | #include "ChaosFlesh/FleshCollection.h" |
| Source | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFlesh/Private/ChaosFlesh/FleshCollection.cpp |
static FFleshCollection * NewFleshCollection
(
const FTetrahedralCollection & Base
)
NewFleshCollection(const TArray< FVector > &, const TArray< FIntVector3 > &, const TArray< FIntVector4 > &, bool)
| Name | NewFleshCollection |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFlesh/Public/ChaosFlesh/FleshCollection.h |
| Include Path | #include "ChaosFlesh/FleshCollection.h" |
| Source | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFlesh/Private/ChaosFlesh/FleshCollection.cpp |
static FFleshCollection * NewFleshCollection
(
const TArray < FVector > & Vertices,
const TArray < FIntVector3 > & SurfaceElements,
const TArray < FIntVector4 > & Elements,
bool bReverseVertexOrder
)
NewFleshCollection(const TArray< FVector > &, const TArray< FIntVector4 > &, const bool, const bool, const bool)
| Name | NewFleshCollection |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFlesh/Public/ChaosFlesh/FleshCollection.h |
| Include Path | #include "ChaosFlesh/FleshCollection.h" |
| Source | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFlesh/Private/ChaosFlesh/FleshCollection.cpp |
static FFleshCollection * NewFleshCollection
(
const TArray < FVector > & Vertices,
const TArray < FIntVector4 > & Elements,
const bool bReverseVertexOrder,
const bool KeepInteriorFaces,
const bool InvertFaces
)