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Unreal Engine C++ API Reference > Plugins > ChaosCaching > Chaos > FCacheEventTrack
Syntax
UPROPERTY&40;&41;
TObjectPtr< UScriptStruct > Struct
Remarks
Type of the event stored in this track. Must inherit FCacheEventBase
Type of the event stored in this track.
Unreal Engine C++ API Reference > Plugins > ChaosCaching > Chaos > FCacheEventTrack
UPROPERTY&40;&41;
TObjectPtr< UScriptStruct > Struct
Type of the event stored in this track. Must inherit FCacheEventBase
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