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ULKFSNRT calculates the temporal evolution of perceptual loudness for a given sound.
| Name | ULKFSNRT |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Classes/LKFSNRT.h |
| Include Path | #include "LKFSNRT.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable)
class ULKFSNRT : public UAudioSynesthesiaNRT
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAudioAnalyzerAssetBase → UAudioAnalyzerNRT → UAudioSynesthesiaNRT → ULKFSNRT
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ULKFSNRT() |
LKFSNRT.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Settings | TObjectPtr< ULKFSNRTSettings > | The settings for the audio analyzer. | LKFSNRT.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetChannelLoudnessAtTime
(
const float InSeconds, |
Get a specific channel loudness of the analyzed sound at a given time. | LKFSNRT.h |
|
float GetGatedLoudness() |
Return the gated loudness for the combination of all audio channels. | LKFSNRT.h |
|
float GetGatedLoudnessForChannel
(
int32 InChannel |
Return the gated loudness for a specific audio channel. | LKFSNRT.h |
|
float GetIntegratedLoudness() |
Return the integrated (average) loudness for the combination of all audio channels. | LKFSNRT.h |
|
float GetIntegratedLoudnessForChannel
(
int32 InChannel |
Return the integrated (average) loudness for a specific audio channel. | LKFSNRT.h |
|
void GetLoudnessAtTime
(
const float InSeconds, |
Get the overall loudness of the analyzed sound at a given time. | LKFSNRT.h |
|
TArray< FLKFSNRTResults > GetLoudnessData() |
Return the entire array of loudness data for the combination of all audio channels. | LKFSNRT.h |
|
FLKFSNRTResults GetLoudnessDataAtTime
(
const float InSeconds |
Return the instantaneous loudness data for the combination of all audio channels at a specific time. | LKFSNRT.h |
|
TArray< FLKFSNRTResults > GetLoudnessDataForChannel
(
int32 InChannel |
Return the entire array of loudness data for a specific audio channel. | LKFSNRT.h |
|
FLKFSNRTResults GetLoudnessDataForChannelAtTime
(
const float InSeconds, |
Return the instantaneous loudness data for a specific time and audio channel. | LKFSNRT.h |
|
Overridden from UAudioAnalyzerNRT
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TUniquePtr< Audio::IAnalyzerNRTSettings > GetSettings
(
const float InSampleRate, |
Convert ULKFSNRTSettings to FLKFSNRTSettings | LKFSNRT.h | |
virtual bool ShouldEventTriggerAnalysis
(
FPropertyChangedEvent& PropertyChangeEvent |
LKFSNRT.h |
Overridden from UAudioAnalyzerAssetBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetAssetActionName() |
LKFSNRT.h | ||
virtual UClass * GetSupportedClass() |
LKFSNRT.h |
Protected
Overridden from UAudioAnalyzerNRT
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetAnalyzerNRTFactoryName() |
Return the name of the IAudioAnalyzerNRTFactory associated with this UAudioAnalyzerNRT | LKFSNRT.h |