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Data representing the instantaneous loudness of a audio.
| Name | FLKFSNRTResults |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/LKFSNRTFactory.h |
| Include Path | #include "LKFSNRTFactory.h" |
Syntax
USTRUCT (BlueprintType )
struct FLKFSNRTResults
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Channel | int32 | The audio channel index which produced this result. | LKFSNRTFactory.h |
|
| Energy | float | The instantaneous, perceptually weighted energy. | LKFSNRTFactory.h |
|
| Loudness | float | The instantaneous, perceptually weighted loudness. | LKFSNRTFactory.h |
|
| ShortTermLoudness | float | The average loudness over a short term window of time. | LKFSNRTFactory.h |
|
| Timestamp | float | Time in seconds of the source audio which corresponds to the loudness measurements. | LKFSNRTFactory.h |
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