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Modulation Parameter that scales normalized, unitless value to logarithmic frequency unit space with standard filter min and max frequency set. Mixes by taking the minimum (i.e. aggressive) filter frequency of all active modulators.
| Name | USoundModulationParameterLPFFrequency |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationParameter.h |
| Include Path | #include "SoundModulationParameter.h" |
Syntax
UCLASS (BlueprintType, MinimalAPI)
class USoundModulationParameterLPFFrequency : public USoundModulationParameterFilterFrequency
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USoundModulationParameter → USoundModulationParameterFrequencyBase → USoundModulationParameterFilterFrequency → USoundModulationParameterLPFFrequency
Implements Interfaces
Functions
Public
Overridden from USoundModulationParameter
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual Audio::FModulationMixFunction GetMixFunction() |
Function used to mix modulator units together | SoundModulationParameter.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static Audio::FModulationParameter CreateDefaultParameter() |
SoundModulationParameter.h |