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Modulation Parameter that scales normalized, unitless value to logarithmic frequency unit space.
| Name | USoundModulationParameterFrequencyBase |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationParameter.h |
| Include Path | #include "SoundModulationParameter.h" |
Syntax
UCLASS (BlueprintType, MinimalAPI, Abstract)
class USoundModulationParameterFrequencyBase : public USoundModulationParameter
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USoundModulationParameter → USoundModulationParameterFrequencyBase
Implements Interfaces
Derived Classes
Functions
Public
Overridden from USoundModulationParameter
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual Audio::FModulationNormalizedConversionFunction GetNormalizedConversionFunction() |
Function used to convert unit value to normalized, unitless value | SoundModulationParameter.h | |
virtual Audio::FModulationUnitConversionFunction GetUnitConversionFunction() |
Function used to convert normalized, unitless value to unit value | SoundModulationParameter.h | |
virtual bool RequiresUnitConversion() |
Whether or not the parameter requires a unit conversion. | SoundModulationParameter.h |