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Modulation Parameter that scales normalized, unitless value to logarithmic frequency unit space with standard filter min and max frequency set. Mixes by taking the maximum (i.e. aggressive) filter frequency of all active modulators.
| Name | USoundModulationParameterHPFFrequency |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationParameter.h |
| Include Path | #include "SoundModulationParameter.h" |
Syntax
UCLASS (BlueprintType, MinimalAPI)
class USoundModulationParameterHPFFrequency : public USoundModulationParameterFilterFrequency
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USoundModulationParameter → USoundModulationParameterFrequencyBase → USoundModulationParameterFilterFrequency → USoundModulationParameterHPFFrequency
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USoundModulationParameterHPFFrequency
(
const FObjectInitializer& ObjectInitializer |
SoundModulationParameter.h |
Functions
Public
Overridden from USoundModulationParameter
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual Audio::FModulationMixFunction GetMixFunction() |
Function used to mix modulator units together | SoundModulationParameter.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static Audio::FModulationParameter CreateDefaultParameter() |
SoundModulationParameter.h |