Navigation
API > API/Plugins > API/Plugins/AudioGameplayVolume
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- UAudioGameplayComponent
- UAudioGameplayVolumeMutator
- USubmixOverrideVolumeComponent
References
| Module | AudioGameplayVolume |
| Header | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/SubmixOverrideVolumeComponent.h |
| Include | #include "SubmixOverrideVolumeComponent.h" |
Syntax
UCLASS&40;Blueprintable, Config&61;Game, ClassGroup&61;&40;"AudioGameplayVolume"&41;,
Meta&61;&40;BlueprintSpawnableComponent, DisplayName&61;"Submix Override"&41;&41;
class USubmixOverrideVolumeComponent : public UAudioGameplayVolumeMutator
Remarks
USubmixOverrideVolumeComponent - Audio Gameplay Volume component for submix effect chain overrides
Constructors
| Type | Name | Description | |
|---|---|---|---|
USubmixOverrideVolumeComponent
(
const FObjectInitializer& ObjectInitializer |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| const TArray< FAudioVolumeSubmixOverrideSettings > & | |||
| void | SetSubmixOverrideSettings
(
const TArray< FAudioVolumeSubmixOverrideSettings >& NewSubmixOverrideSettings |