Navigation
API > API/Plugins > API/Plugins/AudioGameplayVolume
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- UAudioGameplayComponent
- UAudioGameplayVolumeMutator
- UReverbVolumeComponent
References
| Module | AudioGameplayVolume |
| Header | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/ReverbVolumeComponent.h |
| Include | #include "ReverbVolumeComponent.h" |
Syntax
UCLASS&40;Blueprintable, Config&61;Game, ClassGroup&61;&40;"AudioGameplayVolume"&41;,
Meta&61;&40;BlueprintSpawnableComponent, DisplayName&61;"Reverb"&41;&41;
class UReverbVolumeComponent : public UAudioGameplayVolumeMutator
Remarks
UReverbVolumeComponent - Audio Gameplay Volume component for reverb settings
Constructors
| Type | Name | Description | |
|---|---|---|---|
UReverbVolumeComponent
(
const FObjectInitializer& ObjectInitializer |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FReverbSettings & | |||
| void | SetReverbSettings
(
const FReverbSettings& NewReverbSettings |