Navigation
API > API/Plugins > API/Plugins/AudioGameplayVolume
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UAudioGameplayVolumeProxy
- UAGVConditionProxy
References
| Module | AudioGameplayVolume |
| Header | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeProxy.h |
| Include | #include "AudioGameplayVolumeProxy.h" |
Syntax
UCLASS&40;Meta&61;&40;DisplayName&61;"AGV Condition Proxy"&41;&41;
class UAGVConditionProxy : public UAudioGameplayVolumeProxy
Remarks
UAGVConditionProxy - Proxy for use with the UAudioGameplayCondition interface
Variables
| Type | Name | Description | |
|---|---|---|---|
| TWeakObjectPtr< const UObject > | WeakObject |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAGVConditionProxy
(
const FObjectInitializer& ObjectInitializer |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from UAudioGameplayVolumeProxy
| Type | Name | Description | |
|---|---|---|---|
| bool | ContainsPosition
(
const FVector& Position |
||
| void | InitFromComponent
(
const UAudioGameplayVolumeComponent* Component |