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API > API/Plugins > API/Plugins/AudioGameplayVolume > API/Plugins/AudioGameplayVolume/UAGVConditionProxy
- UAudioGameplayVolumeProxy::ContainsPosition()
- UAGVConditionProxy::ContainsPosition()
References
| Module | AudioGameplayVolume |
| Header | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeProxy.h |
| Include | #include "AudioGameplayVolumeProxy.h" |
| Source | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Private/AudioGameplayVolumeProxy.cpp |
virtual bool ContainsPosition
&40;
const FVector & Position
&41; const