Navigation
API > API/Plugins > API/Plugins/AudioGameplayVolume
References
| Module | AudioGameplayVolume |
| Header | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeSubsystem.h |
| Include | #include "AudioGameplayVolumeSubsystem.h" |
Syntax
class FAudioGameplayVolumeProxyInfo
Remarks
FAudioGameplayVolumeProxyInfo - Holds information relating to which volumes our listeners are inside of
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSet< uint32 > | CurrentProxies | ||
| TArray< int32 > | ListenerIndexes | ||
| TSet< uint32 > | PreviousProxies |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddListenerIndex
(
int32 ListenerIndex |
Add a listener's index to be checked on the next Update call | |
| bool | IsVolumeInCurrentList
(
uint32 VolumeID |
Returns true if the volume contains at least one listener | |
| void | Update
(
const TArray< FAudioGameplayVolumeListener >& VolumeListeners, |
Aggregate proxies from all listeners into a single world list |