Navigation
API > API/Plugins > API/Plugins/AudioGameplayVolume > API/Plugins/AudioGameplayVolume/FAudioGameplayVolumeProxyInfo
References
| Module | AudioGameplayVolume |
| Header | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeSubsystem.h |
| Include | #include "AudioGameplayVolumeSubsystem.h" |
| Source | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Private/AudioGameplayVolumeSubsystem.cpp |
bool IsVolumeInCurrentList
&40;
uint32 VolumeID
&41; const
Remarks
Returns true if the volume contains at least one listener