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Unreal Engine C++ API Reference > Plugins > AppleARKit
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UStreamableRenderAsset
- UTexture
- UARTexture
- UAppleARKitOcclusionTexture
References
Module | AppleARKit |
Header | /Engine/Plugins/Runtime/AR/AppleAR/AppleARKit/Source/AppleARKit/Public/AppleARKitTextures.h |
Include | #include "AppleARKitTextures.h" |
Syntax
UCLASS&40;NotBlueprintType&41;
class UAppleARKitOcclusionTexture :
public UARTexture,
public IAppleImageInterface
Constructors
Type | Name | Description | |
---|---|---|---|
UAppleARKitOcclusionTexture
(
const FObjectInitializer& ObjectInitializer |
Overridden from UTexture
Type | Name | Description | |
---|---|---|---|
FTextureResource * | Implemented by subclasses to create a new resource for the texture. | ||
EMaterialValueType |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
void | BeginDestroy () |
UTexture interface implementation. |
Overridden from IAppleImageInterface
Type | Name | Description | |
---|---|---|---|
EAppleTextureType |