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Unreal Engine C++ API Reference > Plugins > AppleARKit > UAppleARKitOcclusionTexture
- IAppleImageInterface::GetTextureType()
- UAppleARKitOcclusionTexture::GetTextureType()
References
Module | AppleARKit |
Header | /Engine/Plugins/Runtime/AR/AppleAR/AppleARKit/Source/AppleARKit/Public/AppleARKitTextures.h |
Include | #include "AppleARKitTextures.h" |
virtual EAppleTextureType GetTextureType&40;&41; const
the type of image held by the implementing object