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API > API/Plugins > API/Plugins/AnimToTexture > API/Plugins/AnimToTexture/UAnimToTextureInstancePlaybackLi-
References
| Module | AnimToTexture |
| Header | /Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureInstancePlaybackHelpers.h |
| Include | #include "AnimToTextureInstancePlaybackHelpers.h" |
| Source | /Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Private/AnimToTextureInstancePlaybackHelpers.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"AnimToTexture&124;Playback"&41;
static bool SetupInstancedMeshComponent
&40;
UInstancedStaticMeshComponent &42; InstancedMeshComponent,
int32 NumInstances,
bool bAutoPlay
&41;
Remarks
Adds Instances and allocates the necessary CustomData.
Parameters
| Name | Description |
|---|---|
| bAutoPlay | if true, it will allocate the required CustomData for working with AutoPlayData. If false, FrameData will be allocated instead./ |