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API > API/Editor > API/Editor/VirtualTexturingEditor
Inheritance Hierarchy
- IModuleInterface
- IVirtualTexturingEditorModule
References
| Module | VirtualTexturingEditor |
| Header | /Engine/Source/Editor/VirtualTexturingEditor/Public/VirtualTexturingEditorModule.h |
| Include | #include "VirtualTexturingEditorModule.h" |
Syntax
class IVirtualTexturingEditorModule : public IModuleInterface
Remarks
Module for virtual texturing editor extensions.
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | BuildStreamedMips
(
URuntimeVirtualTextureComponent* InComponent |
Build the contents of the streaming low mips. | |
| bool | BuildStreamedMips
(
EShadingPath ShadingPath, |
||
| void | ConvertVirtualTextures
(
const TArray< UTexture2D* >& Textures, |
||
| void | ConvertVirtualTexturesWithDialog
(
const TArray< UTexture2D* >& Textures, |
||
| bool | HasStreamedMips
(
URuntimeVirtualTextureComponent* InComponent |
Returns true if the component describes a runtime virtual texture that has streaming low mips. | |
| bool | HasStreamedMips
(
EShadingPath ShadingPath, |