Navigation
API > API/Editor > API/Editor/VirtualTexturingEditor > API/Editor/VirtualTexturingEditor/IVirtualTexturingEditorModule > API/Editor/VirtualTexturingEditor/IVirtualTexturingEditorModule/BuildStreamedMips
References
| Module | VirtualTexturingEditor |
| Header | /Engine/Source/Editor/VirtualTexturingEditor/Public/VirtualTexturingEditorModule.h |
| Include | #include "VirtualTexturingEditorModule.h" |
bool BuildStreamedMips
&40;
class URuntimeVirtualTextureComponent &42; InComponent
&41; const
Remarks
Build the contents of the streaming low mips.