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API > API/Editor > API/Editor/VirtualTexturingEditor > API/Editor/VirtualTexturingEditor/IVirtualTexturingEditorModule > API/Editor/VirtualTexturingEditor/IVirtualTexturingEditorModule/HasStreamedMips
References
| Module | VirtualTexturingEditor |
| Header | /Engine/Source/Editor/VirtualTexturingEditor/Public/VirtualTexturingEditorModule.h |
| Include | #include "VirtualTexturingEditorModule.h" |
bool HasStreamedMips
&40;
EShadingPath ShadingPath,
class URuntimeVirtualTextureComponent &42; InComponent
&41; const