Navigation
Unreal Engine C++ API Reference > Editor > VirtualTexturingEditor > IVirtualTexturingEditorModule
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | BuildStreamedMips
(
URuntimeVirtualTextureComponent* InComponent |
Build the contents of the streaming low mips. |
![]() ![]() |
bool | BuildStreamedMips
(
EShadingPath ShadingPath, |