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API > API/Editor > API/Editor/UnrealEdMessages > API/Editor/UnrealEdMessages/FFileServerReady
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor. | FileServerMessages.h | ||
FFileServerReady
(
const TArray< FString >& InAddressList, |
Creates and initializes a new instance. | FileServerMessages.h |
FFileServerReady()
Description
Default constructor.
| Name | FFileServerReady |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEdMessages/Classes/FileServerMessages.h |
| Include Path | #include "FileServerMessages.h" |
FFileServerReady()
FFileServerReady(const TArray< FString > &, const FGuid &)
Description
Creates and initializes a new instance.
| Name | FFileServerReady |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEdMessages/Classes/FileServerMessages.h |
| Include Path | #include "FileServerMessages.h" |
FFileServerReady
(
const TArray < FString > & InAddressList,
const FGuid & InInstanceId
)