Navigation
| Name | UnrealEdMessages |
| Type | Editor |
| Location | /Engine/Source/Editor/UnrealEdMessages/ |
| Module Build Rules | UnrealEdMessages.Build.cs |
Structs
| Name | Remarks |
|---|---|
| FAssetEditorRequestOpenAsset | Implements a message for opening an asset in the asset browser. |
| FFileServerReady | Implements a message that is published by file servers when they're ready to accept connections. |