Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/WorldPartition > API/Editor/UnrealEd/WorldPartition/UWorldPartitionFoliageBuilder
- UWorldPartitionBuilder::RunInternal()
- UWorldPartitionFoliageBuilder::RunInternal()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/WorldPartition/WorldPartitionFoliageBuilder.h |
| Include | #include "WorldPartition/WorldPartitionFoliageBuilder.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/WorldPartition/WorldPartitionFoliageBuilder.cpp |
virtual bool RunInternal
&40;
UWorld &42; World,
const FCellInfo & InCellInfo,
FPackageSourceControlHelper & PackageHelper
&41;