Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/WorldPartition
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UWorldPartitionBuilder
- UWorldPartitionFoliageBuilder
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/WorldPartition/WorldPartitionFoliageBuilder.h |
| Include | #include "WorldPartition/WorldPartitionFoliageBuilder.h" |
Syntax
class UWorldPartitionFoliageBuilder : public UWorldPartitionBuilder
Remarks
Example Command Line: ProjectName MapName -run=WorldPartitionBuilderCommandlet -SCCProvider=Perforce -Builder=WorldPartitionFoliageBuilder -NewGridSize=Value.
Constructors
| Type | Name | Description | |
|---|---|---|---|
UWorldPartitionFoliageBuilder
(
const FObjectInitializer& ObjectInitializer |
Overridden from UWorldPartitionBuilder
| Type | Name | Description | |
|---|---|---|---|
| ELoadingMode | |||
| bool | |||
| bool | RunInternal
(
UWorld* World, |